Throwback: I believe I quickly sculpted this Pan's Bust from Pan's Labyrinth with ZBrush back in 2015. Recently, I #3dprint it with my FlashForge USA 3D Printers Adventure 3 and painted it by hand
#3dartist #3d #sculpture
Game Art, 3D Models and Digital Sculpture
Throwback: I believe I quickly sculpted this Pan's Bust from Pan's Labyrinth with ZBrush back in 2015. Recently, I #3dprint it with my FlashForge USA 3D Printers Adventure 3 and painted it by hand
I had the chance to share my process for creating my 3D environment, Viking Settlement, in an article I wrote for the Autodesk Forums.
WIP Wednesday project: Bozhentsi environment. I worked with the hero props, made with ZBrush, Maya, 3DS Max, and Substance Painter, and implemented them in Unreal Engine 5
#3d #realtime #3dprops
I sculpted with #ZBrush render with #keyshot, #3Dprinted with my
, and painted the Mask of Truth, a #fanart of TLOZ Majora's Mask #3d #3DArtist #fanart #3dart #retro #mask #halloween #prop #3dprint #stlfile #sculpt #3dmodel #3dmodeller #ゼルダの伝説#Wipwednesday project Bozhentsi #environment I worked with more generic #props made with #Maya #3DSMax and #SubstancePainter using trim sheets, and implementing on #Unreal5